No Time for Angst

All gamers should get one of these.
Let's keep the hobby fun.

About Star Drifter:
  1. A retired administrator at Shadowland.
    (Don't look for "Star Drifter")
  2. A regular poster on the Wizards of the Coast D&D Forums.
    (Look for "Luris Blear")
  3. An irregular poster on the various forums at www.white-wolf.com.
    (as "Vladomir_deNoir")
  4. Over ten years of gaming experience.
    Familiar with Dungeons & Dragons, Shadowrun, TWERPS, Champions, Kobolds Ate My Baby, Violence, and unfortunately a few White Wolf games.
  5. Occasional Game Master.
    Most notably in D&D and Heroes Unlimited.
  6. 27 Years old
    18 years of programming experience. Occasional dot-com monkey.
  7. Bad musician when opprotunity permits.
    Industrial MP3 files for download.
    Craven Blog
  8. Email: star_drifter
    @geocities.com
    - Use "No Time For Angst" in the subject, or I may dump your message with the massive junkmail that account gets.



No Time for Angst rant-off at EZ-Board.
 

It occurs to me that people like music.

It's that simple. Everyone from They Might Be Giants to Frank Zappa has had something rude to say about this collective truth, but people like music. Good music. Bad music. As long as it doesn't actually offend the ear, it's likeable.

With this in mind, it seems as though promotion would be the way to go. Not just telling my friends, "Look! Another song!" I mean, laying down some money and downright promoting the music. I could be misled, however. But I may just try this.

Still practicing the bassline and guitar parts to Recess. It's not even going to be a complicated song, but very rhythmically charged. Practice, and repetition, should build that rhythm to a good level.

On that note, I need to cash my check so I have money. And maybe one weekend soon I'll be able to take my money to a store and buy a cheap bass amp. I just need something that will output to my mixer, really.