No Time for Angst

All gamers should get one of these.
Let's keep the hobby fun.

About Star Drifter:
  1. A retired administrator at Shadowland.
    (Don't look for "Star Drifter")
  2. A regular poster on the Wizards of the Coast D&D Forums.
    (Look for "Luris Blear")
  3. An irregular poster on the various forums at www.white-wolf.com.
    (as "Vladomir_deNoir")
  4. Over ten years of gaming experience.
    Familiar with Dungeons & Dragons, Shadowrun, TWERPS, Champions, Kobolds Ate My Baby, Violence, and unfortunately a few White Wolf games.
  5. Occasional Game Master.
    Most notably in D&D and Heroes Unlimited.
  6. 27 Years old
    18 years of programming experience. Occasional dot-com monkey.
  7. Bad musician when opprotunity permits.
    Industrial MP3 files for download.
    Craven Blog
  8. Email: star_drifter
    @geocities.com
    - Use "No Time For Angst" in the subject, or I may dump your message with the massive junkmail that account gets.



No Time for Angst rant-off at EZ-Board.
 

The quest for roleplay

Short version. I'm taking my time, but I have the itch to game. Especially in a friendly environment, and maybe even some of that real-time stuff. Lots of people do that, so it should be an easy task. Except they're all hung up on sex.
  • Big Breasts, Small Waists. The roleplaying system.
  • Clans of the Thundercats. Sword of Omens, I think I'm blind!
  • The Lonely Inn.. Fantasy Sex.
  • Hentai RPG. As long as I'm making fun of sex-based chat rooms, let me also state that their decision to disallow tentacle sex disappoints me. I might otherwise lurk there. Then post what I find here. On that note, it was probably smart of them to disallow tentacle sex, and as such I won't even enter the room.
  • Ladies' Fight Club - Not much to see unless you're a member. I'm going to get sober here for a moment and say that there seem to be some smart policies. Talking politics will get a person banned. One day I'll rant about gamers and politics.
Well, that's it for today. I'll post if I ever find any game worth playing in. A couple games look interesting, and I'm beginning contact with some people.




My girlfriend got me a kickass bass guitar for Christmas. Black. Ibanez. It just doesn't get cooler. Her mom got the coolest strap for me too. Funny thing is, her mom bought the strap right in front of me and I didn't even see her do it. Anyway, the Craven stuff has been on hold for a while, so that I could pull my shit together and make it through the holidays. The inclusion of live bass will mean two things: more control over it during mixing (since it's not attached to the drums any more), and only one track each per drums, vocals, guitar, and bass. I may have to get in the habit of ping-ponging things, but I'll still have to choose between two "vocals" or two guitar tracks.

The bass has been sort of easy to pick up. I know where everything is after five years of guitar, and several friends who play bass. Playing drums for what's going on 17 years now has given me rhythm. Harmony Central has helped immensely as well, with their links to "how-to" sites. I picked up a Joan Jett song in about 10 minutes, and was eventually even adding my own touches here and there. It is suffering a little "new guitar syndrome" when I try to play a C on the third string, but I'm working on it. Besides, this just means I get to break it in.

Joan Jett is a goddess, by the way. But I'm going off topic.

On top of the Craven project, Greenadder and I have been discussing a tag-team effort on another eight song album. Given his ability to create incredable trance-ish, happy hardcore like songs and my debaucherous, Labatt's riddled life of hedonism, we're going to do four songs each and call it a "split." Him good. Me evil. Evil is harder to do than it used to be.

Craven-wise, I'm thinking maybe I'll work on a song, which will maybe go into act two. I have lyrics written, but it wasn't intended for this project. Still, it could work for me, in the way that my themes get more inspired by what I write than I inspire myself to write a theme. "Violence (Solves Everything)" is its title, and yeah - it's going to be a sarcastic one. All violence really does is leave a person crying in a pool of his own feces, asking why any/every sublime deity abandoned him and everyone else abandoned him, and generally botching an entire life up. Listen to the man with the guitar, kids - violence doesn't solve everything.